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Showing posts from November, 2017

Libby App Review

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Libby is the new app from the creators of Overdrive. While intended to be more user friendly, Libby is initially offputting if one is used to the features of Overdrive. This, however, is true of any new app, and all it takes to overcome this drawback is learning to use the features provided. Gone from Libby is the wishlist feature available in Overdrive, where one could collect titles to read without placing a hold on the item. This would be useful for the patron wanting to keep track of items to borrow in the future, knowing they had little time for them at the present. Overdrive required patrons to log in with every access of their library's catalog if they wished to borrow material, but Libby stores card information, eliminating the need to save it in your phone or find your card every time you wish to check out something new. With Libby, you don't have to access the log in screen at all after the initial set up. The ease of access (once you get used to something

MUVE, Interactive Technologies, and Gaming in the Library

Libraries can utilize Multi-User Virtual Environments very easily, especially with children and teenagers. Minecraft clubs allow patrons to come together to play a game, often taking risks and learning how to build worlds. By playing games with friends, interests are built in patrons who might have none in gaming. The world of a videogame such as Minecraft allows users to take risks they might otherwise avoid, as the game is forgiving and worlds can be rebuilt if destruction occurs. Using video game consoles such as the Xbox One and PS4 allows patrons to experience more stories and resources than they might with just movies and books. They are allowed to become a part of the story, a driving force behind the narrative.

Facebook vs. LinkedIn

Social media. Everywhere we go we find people glued to their media devices, all thanks to the various social media platforms available today. For the library and information service professional, both Facebook and LinkedIn can provide a useful resource for networking and development. Facebook boasts over 2 billion active users monthly, while LinkedIn touts 500 million registered users. For public outreach alone, Facebook is exceptionally useful for librarians. Getting information to patrons about services and resources demands a broad reach, and Facebook provides that reach. Ideas are also rampant on Facebook, with easy access to groups, videos, and chat. LinkedIn allows registered users to view profiles of people, post job information, and publish articles about their industry. This service caters more for the library professional interested in professional development and industry news. Through Facebook, users can initiate contact with anyone on the site, depending on their pri